As of today, 10/7, there have been some significant changes made.
One, crafting. They've made many big changes; here's some of the more notable ones:
-Crew skill cap remains at 500.
-No need to pay a trainer to advance level cap.
-All items are now blue.
-Crafting times reduced for most cases.
-Augments REDUCED to 8 tiers: MK9 and MK10 Kits will turn into MK8.
-Armorings no longer in Cybertechs.
-Resistive Armorings (Endurance) exclusive to Armormech.
-Versatile Armorings (Mastery) exclusive to Synthweaving.
-Enhancements exclusive to Cybertechs; completely removed from Artifice.
-No more resuable consumables: Biochem stims and Cybertech grenades.
-Droid Armor is removed completely.
-All levels of crafting will have only one component instead of two, like for 51-55 tier and 56-60 tier.
-You will be able to craft gear equivalent to Story and Hard Mode Operations. They have to be reversed engineered.
There are more details for crafting, but I figured I mention my highlights.